Tuesday, September 27, 2011

Ice Queen My Way

As part of Assignment 1 for Intermediate Modelling we had to draw a bi-pedal character in three different poses: top view, front view, and side view. Having recently watched Adventure Time, and instantly becoming a fan-boy, I decided I wanted the Ice Queen from the gender-blender episode to be the boss of the Adventure Time level. Here's the three views:



Ice Queen originally is quite a bit more simpler in the show, but I decided to draw it in an anime style because I am influenced by anime. The team also decided that one level would be created by each member, that way the art style would be unified in each level, but different between levels like you would see on TV when changing channels. Next I will be setting up these pictures in Maya and begin to model it in 3D.

Thursday, September 22, 2011

Like J.K Rowling

The so called one was sitting on a train, I did not have the luck of being on such a train (the train from rags to riches). But like J.K. Rowling the idea popped into my head while I was just sitting on the bus, and it pretty much went like this:


A quick picture I sketched in Colin's sketchbook when I announced to him during class that I had a game idea.

The basic idea was that the main character was some robot stuck inside of the TV, and had to traverse the channels to escape. Using the electron beam in the centre of the screen (like in CTR TVs), the player would fire beams of four different colours (white, red, green, blue) to vaporize enemies and traverse the level. I wanted the four beams to have different properties (being influenced by RPGs) such as red doing fire damage, the blue beam freezing the terrain and enemies, and the green beam allowed the player to "blink" (become invincible for a split second). Also whenever the player changed beam colours the screen would also be flooded with the colour, and different platforms or paths would be revealed. I also wanted the beam to bounce around platforms, and also amplify depending on how many times it bounced. Another idea I had was that there would be absorption platforms that would absorb beam colours, and one that could absorb all 3 would cause the player to go into "seizure mode" when they charged and landed on the platform.

After explaining this to my group members they all agreed on liking the idea. They started to put in their own input, and after voting my idea over Colin's (sorry Colin...) we put up a wiki and threw all our ideas together.

The wiki link is here: http://tvgameproject.wikispaces.com/